Temporal Simulations is when the state of the environment changes over time.Simulations: The imitation of a situation or process.The author further defines this by breaking the phrase down and defining each individually (paraphrased): Soft Real-Time Interactive Agent-Based Computer Simulations. According to computer scientists, videos games are: So here’s the technical breakdown of what a Video Game is. What is a Video Game (section 1.2)? (aka Soft Real-Time Interactive Agent-Based Computer Simulation) Game engines usually have the following components or tools: Back in the mid-1990’s, the tools needed were still being written and the idea of separating the tools from the game was still a new concept. Basically, a game engine is the toolbox you need to build the actual game. graphics, physics, audio…) and the actual game play (ie. Game engines were designed as a separation between core software components (ie. Let’s start with the Game Engine… What is a game engine (section 1.3)?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |